Item description for Thieves' World: Shadowspawn's Guide To Sanctuary (Thieves' World d20 3.5 Roleplaying) by Robert J. Schwalb...
Sanctuary: fantasy's grimiest, nastiest, ugliest city. Shadowspawn: fantasy's most notorious thief. Shadowspawn's Guide to Sanctuary: the indispensable Thieves' World handbook. In this weighty tome, you'll find an overview of the city's neighborhoods and surrounding areas, descriptions of important locations and key sites, advice for aspiring Thieves' World Game Masters, and full details on the principle characters of both eras, including such favorites as Lythande, Tempus, Ischade, and of course Shadowspawn himself. The book also expands the rules options for the Thieves' World Player's Manual with new backgrounds, cultures, prestige classes, and the mysterious and powerful Ur-words. Shadowspawn's Guide to Sanctuary gives you everything you need to run roleplaying games in this classic fantasy city.
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Est. Packaging Dimensions: Length: 11" Width: 8.5" Height: 0.8" Weight: 2 lbs.
Release Date Dec 15, 2005
Publisher Green Ronin Publishing
ISBN 1932442499 ISBN13 9781932442496
Availability 0 units.
More About Robert J. Schwalb
ROBERT J. SCHWALB is a staff designer and developer for Green Ronin Publishing. His design credits for Wizards include the "Player's Handbook"(TM) "II," "Tome of Magic"(TM), and "Fiendish Codex II: Tyrants of the Nine Hells"(TM) supplements. Robert lives in Tennessee with his patient wife and pride of cats.
Reviews - What do customers think about Thieves' World: Shadowspawn's Guide To Sanctuary (Thieves' World d20 3.5 Roleplaying)?
Serviceable Guide Dec 27, 2006
This is one of several manuals or modules available for the latest attempt at a Thieves' World RPG (Chaosium took the first swing back in 1981). Other volumes from this go-around include a player's handbook, a gazetteer, and an introductory adventure. Endorsed by Lynn Abbey, who was heavily involved throughout Green Ronin's development of the RPG material, this book gives a significant amount of background details on the city of Sanctuary, the core setting for the game.
What I actually found most valuable were the two lengthy sections on prominent NPCs from both the "classic" era (during the original run of the dozen or so anthologies in the '80s and '90s) and from the current period that was introduced in a fairly recent relaunch novel and a couple of ensuing story collections. There's plenty of stuff to be found on old favorites like Lythande, Jubal, Enas Yorl, Lalo, Shadowspawn, and even the vile Tempus, not to mention all of the assorted enemies such as Ischade and Roxanne. Biographies of the characters in the new age are also provided, although so far only Cauvin has really stood out.
I have a bit of a quibble with the map of Sanctuary, which seems dramatically out of scale. Note that if you are yearning for information about anything outside of the city, you must pick up the gazetteer, because this book does deliver what it promises: stuff about Sanctuary, and not much else. So if you really must know about Ranke and Ilsig and such, the gazetteer is a must-have (it is also packed with historical backgrounds on all of Sanctuary's neighbors).
I probably had bloated expectations for this book, but for whatever reason, I ended up mildly disappointed. I would rate it at 3.5 out of 5. Important note for RPG-types: as far as gaming goes, this setting is very heavily skewed toward fighters and thieves, unsurprisingly; clerics and mages would have a rough time of it. And it's definitely both a low-tech and low-magic world, which is true to the source material.
Overall, a good resource for character backgrounds and some commentary on the city.