Reviews - What do customers think about The Second Book of Go (Beginner and Elementary Go Books)?
An excellent third book Feb 23, 2008
This book provides a comprehensive survey of the basic concepts of go for the advanced beginner: openings, handicap strategy, josekis, attacking, tesuji, life and death, capturing races, good shape, endgame, and ko fighting. The book covered these topics in greatly varying lengths. It treats capturing races in two chapters--probably exhausting the subject--while ko fighting only gets five pages. I had trouble following some of the examples; I think the author expected more expertise from the reader and therefore left much unsaid. I enjoyed that many of the chapters suggest books for further study, a welcome guide to the bewildering number of available go books.
Despite its title, I found it an excellent third book, and it definitely required more than a simple knowledge of the rules, despite its subtitle. I'll be digesting the contents of this book for quite a while.
A title that says exactly what it is! Sep 17, 2006
The title says it very accurately. This should be your second book to the game of Go. If you are unfamilar with the game, Go is a beautiful game with the depth of chess, but the openings are a little more abstract than chess. Chess players usually love Go and Go players usually love chess. This however is one of the best primers to a complex strategy game that I've ever seen. If you are brand new to the game, I recommend starting off with "The Magic of Go" and follow it with this book. Both books are just the right size. I find introductory books that are 200 or 300 pages long tend to be good reference books, but are not as easy to learn from. These two books are shorter books that are easy to sit down with, absorb, and complete. After these two books, come a wide range of other excellent books (I find that the quality of Go books that have been translated into English is very high.) I rate "The Magic of Go" and "The Second book of Go" as absolute must haves if you are going to learn more about this wonderful game.
Filling the gap none others due. Feb 2, 2002
I almost never give a book 5 stars, and probably wouldn't have here if it weren't for the fact that the book is practically the only of its kind in my experience. I would estimate it is best for the 14-20 kyu (American), but one can stretch that by 4 in either direction. I would say this books greatest strengths are its breadth and its focus on principles and explanation.
A White-Wash of a Book Feb 23, 1999
Bozulich I am sure is an exelent player but he lacks the confidence and posibly the knowlage to lay down hard and fast go principles. He explains Josekis but in a way that leaves you wanting a deeper more heartfelt examination of the positions. A good book to start with, but not one that will take you very far by its self.
excellent; special chapters on capturing races Oct 3, 1998
This book is good to read if you are 10kyu or lower.
Two chapters on capturing races(seki or death of one of opposing groups neither of which can make two eyes) from British Go Journal by Richard Hunter, appear in this new edition. These are excellent. Even some 5kyu+ players aren't aware of the drastic difference in tactics to be adopted for all varieties of races. All possibilities are explained in detail.
The chapter on Attack & Defense and Handicap Go are also very useful.