Item description for The Witchfire Trilogy, Collected Edition (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Iron Kingdoms Setting) by Privateer Press Staff...
Set your next adventure in the world of the Iron Kingdoms. The Witchfire Trilogy provides the perfect entry point to the popular and award-winning Iron Kingdoms campaign setting.
This standalone campaign adventure for characters of levels 1-7 (or higher) contains monsters, locales, magical creations, firearms, and intriguing characters to introduce players to western Immoren.
The Witchfire Trilogy Collected Edition brings together the original award-winning trilogy of The Longest Night, Shadow of the Exile, and The Legion of Lost Souls, updates them to the d20 3.5 revision rules edition, and includes two additional bridge adventures to keep players adventuring in and around Corvis, the City of Ghosts.
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Est. Packaging Dimensions: Length: 10.94" Width: 8.5" Height: 1.02" Weight: 2.38 lbs.
Release Date Nov 15, 2005
Publisher Privateer Press
ISBN 1933362049 ISBN13 9781933362045
Reviews - What do customers think about The Witchfire Trilogy, Collected Edition (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Iron Kingdoms Setting)?
A Great Adventure Sep 5, 2007
This is a great set of adventures to take characters from first level to around eighth level. I have used parts of it in my latest campaign and my players enjoyed it. The NPCs are very well created and interesting.
Excellent Campaign! Jul 28, 2007
My group is playing through this adventure right now. As the DM I find the book very well put together. The story is intriguing and moves along well with equal amounts of combat and adventure. The book is set in the Iron Kingdoms setting done by Privateer Press. It could be moved into another setting with some effort, but you'd probably lose some of the magic of it. If you are new to IK or don't have any of the other books, this book has almost all the material you'll need to run it. It gives you stats on monsters and NPCs and such. You'll miss out on the IK specific races and classes found in their character guide, but depending on your opinion, it might not be much of a loss. My group elected to use the standard human race found in the DnD 3.5 PHB, and only one player took an IK class.
You can play through this campaign (3 large adventures, 2 "connectors" in-between) with relative ease with the book. I have found that the monster stats in the book are rather on the weak side, at least for my group, and had to be buffed up. Other than that minor gripe, so far everything has gone well. It is certainly worth the price of admission and is an excellent starting campaign for beginning DMs. This campaign is for levels 1-6+.