Item description for Inspired 3D Character Setup (Inspired 3D) by Michael Ford...
Written by working professionals in the visual effects industry, this book is a guide to building functional characters in the digital environment. You will explore the concepts and theories of creating and maintaining efficient and intuitive skeletal control systems for your 3D characters. Interwoven within the book are thought-provoking and informative interviews with industry heavyweights, stunning visuals, and step-by-step tutorials that allow you to explore and expand your knowledge of the fascinating and challenging world of 3D digital characters.
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Est. Packaging Dimensions: Length: 10.7" Width: 8.4" Height: 0.8" Weight: 2.35 lbs.
Release Date Aug 5, 2002
Publisher Course Technology PTR
ISBN 1931841519 ISBN13 9781931841511 UPC 082039541518
Availability 0 units.
More About Michael Ford
Michael Ford, PhD, is a journalist and theologian. His books include Wounded Prophet: A Portrait of Henri J. M. Nouwen, Father Mychal Judge: An Authentic American Hero, and Song of the Nightingale: A Modern Spiritual Canticle.
Michael Ford currently resides in Cheshire. Michael Ford was born in 1956.
Reviews - What do customers think about Inspired 3D Character Setup (Inspired 3D)?
Good information, lots of problems Jul 20, 2008
First of all, the book is very Maya-specific, though a lot of the early chapters cover fundamental concepts (quite well actually) that apply to most any 3d package. Second, the book has a ton of great information (though half of it is semi-interesting interviews with industry professionals). In general it covers a lot of great techniques clearly and concisely and is easy to follow and presented well.
That having been said, there are some glaring, annoying negatives that warrant attention. There are a few type-os and oversights (key steps missing from tutorials and flat-out incorrect statements). To find your way around these errors requires an already present understanding of the concepts which a beginner simply wouldn't possess.
My biggest complaint is the downloadable content. Some of the files require pre-setup in order to match up what the book says is supposed to already be there. The finished result from most chapters isn't present, so you can't check your work against what you're supposed to end up with. Finally, the "ch16_finalResult" exhibits rigging methods and techniques that AREN'T COVERED IN THE BOOK. Upon exploration of the rig there are clearly things going on that aren't even mentioned, let alone explained in any detail. I find this to be incredibly frustrating. In addition to all this, I'm not even sure the content is available anymore so for that reason alone, bypass this product and check out the cgtoolkit product line.
semper gumbi (always flexable) Feb 16, 2003
I have been using Maya extensively now for two years and bought this book to try to take myself into the intermediate level of character rigging. The first problem I encountered with this book is that I opened it and the spine broke! Not exactly what you would expect from a [$$$] book. I think it went downhill from there. Yes the pictures are beautiful and the it really showcases what you can do with Maya(or what others have done), but the editing in this book is terrible. Examples include naming of nodes that on the same page have two different names. The downloads don't match the book. e.g. ch13 has the low-res geo download that doesnt include the sphereCTRL or the cubeCTRL but sure has the proxyGEO. Anyone think i'm messed up? send me the right one please.. Otherwise, you are better off with the Art of Maya, or Secrets of the Pros. I think this is one not quite worth the money.
Beginners beware Jan 25, 2003
I bought Inspired 3D Character Setup hoping to find a smarter workflow for my own character rigs. As a veteran animator, I am always looking for new and more efficient techniques.
I found this book full of great tips and knowledge on character setup, but unfortunately it was also full of errors and missing steps. I managed to find my way around the mistakes and eventually get the desired setup (I think), but it wasn't an easy task. I was pulling my hair out on more than one occasion and I've been doing this for seven years.
Overall, I would not recommend this book to a beginner if you plan to learn from the tutorials. The authors should have taken more time to proofread and test their workflows or at least included a supplementary guide on the website that corrects the obvious errors.
This book should have stated that it is MAYA specific Jan 10, 2003
Hard for me to rate this book, while the presentation is very good with real world application and opinions on the CG industry, the material jumps around too often with no apparent cohesive to follow for one example to another. It does present very good information on rigging characters, but as I mentioned it really needed organization of the material in a clear and structure manner instead of being all over the place. I MUST mention that this book will go very nicely if you are a MAYA user, but will be problematic for non-MAYA users as all the examples require Maya to follow along, and are of course very MAYA specific.
Great setup - from foundation to sophistication Nov 24, 2002
This book leads you from the most important knowledge needed to create a good character setup to the high-end setup demonstrated in the last several chapters. It's very crucial to follow the chapters from the beginning to get an clear understanding of the tools. Honestly, I read and exercised through them very fast and then followed the tutorials. It goes so deep and sophisticated that when I finished the setup, I couldn't fully understand what I was doing. I went back to the first several basic chapters and learned that actually I did a lot mistakes...such as translation and rotation tools and joint orient that you never think it's important. Those chapters are a great help too when you finish the setup and go back to read them again! You'll find new things every time you read the book. Tutorials are worthy of doing them again. They all refer to the concepts described earlier which are very basic but very easy to forget their importance!