Item description for Wreaking Havoc: How To Create Fantasy Warriors And Wicked Weapons by Chuck Lukacs, Jim Pavelec & Chris Seaman...
Overview A brilliantly illustrated guide with detailed "step-by-step" drawings, fifteen full-demonstrations, and thirty-nine mini-demonstrations instructs readers in how to create diverse fantasy warriors and related weaponry, enhanced with ten full-spread battle scene paintings. Original. 15,000 first printing.
Publishers Description Four top gaming artists share their secrets for creating fantasy battle scenes complete with warriors, a fearsome armory of weaponry and a cast of monstrous creatures that wreak havoc
Read this book and enter a realm where human warriors coexist with giants, monsters and many other mythical creatures both mundane and magical, all battling for survival.
Four artists who have dared to venture this way before (and won reputations as masters of fantasy illustration) are here to lead you through this wicked world, sharing their fiercest techniques for creating your vilest imaginings. Take up your pen and brush, and follow through 15 step-by-step character demos as well as 39 mini-demos on rendering fearsome armor, swords and other weaponry.
Here's what lies ahead:
Archetypal Humanoids. Quite an unusual group, containing such diverse beings as humans, elves, dwarves, gnomes and brutish, foul-smelling orcs.
Exotic Humanoids. Two arms, two legs and a head . . . the rest is all up to you. Begin your imaginings here with Medusa, Creagal, hateful Lich, nasty trolls and bitter Iraxus.
Creatures. Dragons, gargoyles, ogres, Venusians and Minotaurs . . . embodiments of pure evil found only in the darkest places.
Environments. 5 full-spread scenes, from tense to tranquil, feature the native habitats of popular fantasy warriors.
To make your battle scenes believable, this book will arm you with a thorough understanding of line, color, lighting and composition. Then venture forth, if you dare, with strong shapes, fluid lines and an unhinged imagination. Let havoc ensue
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Est. Packaging Dimensions: Length: 0.75" Width: 8.25" Height: 10.75" Weight: 1.1 lbs.
Release Date May 1, 2008
ISBN 1600610005 ISBN13 9781600610004 UPC 035313642043
Availability 0 units.
More About Chuck Lukacs, Jim Pavelec & Chris Seaman
Jim Pavelec has worked on many collectible card games, role playing games, board games and other projects for such clients as Wizards of the Coast, History Channel/Triking Games, Alderac Entertainment, Heavy Metal magazine and Image Comics. www.jimpavelec.com Chuck Lukacs earned his BFA from the Center for Creative Studies College of Art and Design in Detroit, Michigan. His clients include Wizards of the Coast, Paizo Publishing, Sabertooth Games and Alderac Entertainment. www.chucklukacs.com Thomas Manning has a BFA in painting from the Kansas City Art Institute and an Associate of Arts in advertising design from Pensacola Junior College. His clients include Wizards of the Coast, White Wolf, Image Comics and Sabertooth Games. www.thomasmanning.com Christopher Seaman has a BFA from the Columbus College Of Art And Design. His clients include Alderac Entertainment Group, 3AM Games, Fantasy Flight Games, Precedence Entertainment, Atlas Games, Third Word Games and Wizards of the Coast. www.chrisseaman.com
Reviews - What do customers think about Wreaking Havoc: How To Create Fantasy Warriors And Wicked Weapons?
Copying and tracing defeats the purpose of art Apr 17, 2010
I was a bit disappointed after reading the good reviews. I guess I expected more, but the company, Impact, seems to target the very, very inexperiences artists. They really don't give a whole lot of detail and don't emphasize enough on the different types of weapons and armor or the archetypal beings. They don't really emphasize much on anatomy either. Now the only Impact book series that I would really recommend are the ones with the stock photos in them. Gives a lot of ideas on poses and such (which I really struggle on for some reason).
I mean, a step-by-step book is not a good teaching tool at all when it comes to art. Art is about practice, not tracing or copying. Copying teaches nothing, repetition does (and there is a MAJOR difference between the two). A book that an aspiring artist really needs to get when looking to improve technique or form is an anatomy book. I've found that an anatomy book taught me most because I kept my own style, but improved on it through good references of different body parts such as the arm and chest area. Tips help massively too in those types of books.
Actually, a book I recommend for both beginners and experts alike is Christopher Hart's "Simplified Anatomy for the Comic Book Artist". He really knows how to explain muscles in terminology that everyone can understand and he gives comparison pictures between the old style and new style of comics. He also gives a lot of references on the different types of major muscles and has a whole section devoted to each. Even if you're not a comic book artist, his book is definitely worth a look at if you're more into cartooning types of art styles than realism.
great book!! Apr 27, 2009
Great book!! If you are into fantasy art and into sketching then this book is a must have.
Wreaking Havoc does just that! Mar 14, 2009
I bought this book, Wreaking Havoc, for my precocious 13yr old son for Christmas. He loves to draw and play fantasy games. I'm always trying to find ways to channel his energy!. Well this book captivated him and sparked a real desire to not only draw but to learn more about what it means to be an artist. I decided to read this book myself and was delighted to find 4 talented guys,(sorry to read one had passed away in the process) who seem passionate about teaching others about their work. It's full of useful infomation about "real" art supplies to use and painting techniques. We both enjoyed the introductions and famous quotes and of course the crazy characters. It has helped my son discover a path to his creativity. He's hooked. Thanks"
A shining star for a creative child Feb 1, 2009
This book is fantastic. The images in this book are so facinating and bold. My 12 year old daughter picked this book up a couple weeks ago and has not let it down since. She is an avid young artist and is very good at drawing but this book moved her beyond good to amazing. She has not stopped drawing for weeks now and every day she improves, using the techniqes and styles in this book. The artists that worked to create this masterpiece have got to be some of the most talented and gifted artists I have seen in a long time. I hope they make many more to come and so does my daughter.
Best Frickin' How to Fantasy Art Book Ever! Nov 16, 2008
I purchased this book because I have the book Hellbeasts by the artist James Pavelec. I was thoroughly impressed with the explanations and the artwork in Mr. Pavelec's first book. When I received Wreaking Havoc I was equally as impressed and pleased with this new book. Mr. Pavelec and the 3 other artists did a fantastic job explaining their craft. I was very interested to compare their unique styles and techniques. I highly recommend this book to anyone interested in learning how to create excellent quality fantasy artwork.