Item description for The Magic Circle: Principles of Gaming & Simulation by J. Klabbers...
The purpose of this unique book is to present principles underlying the design and use of gaming and simulation. This frame-of-reference will enlighten the characteristics of particular games and simulations from a common perspective. The author pays less attention to instrumental reasoning than to methodological questions. The main reason for choosing this road is the lack of a robust methodology that underpins gaming and simulation methods. Gaming and simulation are more than methods and tools. They are firstly a way of thinking, and secondly, a method and a technique. In addition, the framework presented will help to grasp the interplay between forms of knowledge and knowledge content in connection with gaming. Interplay, which evolves through the action of the players. These notions are considered preconditions for raising epistemological questions in relation to the educational value of games and simulations. They will provide a proper context for addressing design science and analytical science approaches to artifact assessment and theory development and testing. Due to the high diversity of approaches which the field has to accommodate the author chooses an interdisciplinary and where appropriate meta-disciplinary approach.
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Studio: Sense Publishers
Est. Packaging Dimensions: Length: 9.2" Width: 5.9" Height: 0.9" Weight: 1.1 lbs.
Release Date Oct 1, 2006
Publisher Sense Publishers
ISBN 9087900066 ISBN13 9789087900069
Availability 116 units. Availability accurate as of Mar 23, 2017 10:28.
Usually ships within one to two business days from La Vergne, TN.
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Reviews - What do customers think about The Magic Circle: Principles of Gaming & Simulation?
Theory meets practice -- a comprehensive overview of sims & games Apr 21, 2009
This is an incredibly comprehensive review of gaming and simulation. And by review I mean review of their fundamental nature -- why they have meaning, why they work so well as teaching and learning tools, and how they can best be used by both academics and practitioners. Klabbers provides his own keen insights and also provides ample evidence from the learning sciences to fortify his overview. For years his journal articles have provided new perspectives through which to understand these environments -- now all of this is captured in one place. For more information see this interview with the author on the subject of simulations in general and his book: http://saulnier.typepad.com/learning_technology/2009/04/principles-of-gaming-and-simulation-an-interview-with-jan-h-g-klabbers.html