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Gary Gygax's World Builder: Gygaxian Fantasy Worlds Vol. 2 [Hardcover]

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Item description for Gary Gygax's World Builder: Gygaxian Fantasy Worlds Vol. 2 by Gary Gygax...

For the vigilant writer, driven publisher or game designer, Volume 3 of the Gygaxian Fantasy World series drives forward the gathering host of information brought to you by the Gygaxian Fantasy World series. From the encampments of common folk and wanderers to the teeming streets of walled towns, this work brings the fantastic world of magic to life. Game designers captain their own creations when they master knowledge of the high and low, the hamlets and towns, cities and castles and all that accompanies life in a world of our own imagining. More than that, Everyday Life breathes strength into the arms of your imaginings with pirates and palace life, eating and entertainment, villains and vagabonds, communications and commerce. Whatever is found in the daily "life" of a typical fantasy world is covered herein. Sound the note of world creation with Gary Gygax's Everyday Life.

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Item Specifications...

Pages   176
Est. Packaging Dimensions:   Length: 10.9" Width: 8.4" Height: 0.7"
Weight:   1.6 lbs.
Binding  Hardcover
Release Date   Feb 14, 2003
Publisher   Troll Lord Games
ISBN  193127522X  
ISBN13  9781931275224  

Availability  0 units.

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Product Categories

1Books > Subjects > Literature & Fiction > General > Contemporary
2Books > Subjects > Science Fiction & Fantasy > Fantasy > General
3Books > Subjects > Teens > Science Fiction & Fantasy > Fantasy

Reviews - What do customers think about Gary Gygax's World Builder: Gygaxian Fantasy Worlds Vol. 2?

Good old Gary Gygax  Oct 10, 2007
I bought this product mostly because I have a soft spot for anything written by Gary Gygax, and secondly, because what I read about the product sounded like something that might be of interest. I have been playing role-playing games for about 20 years, and started out with Dungeons and Dragons, for most of those years I have been a GM, and have been running my campaigns in a world of my own devising. This book has loads of useful input for that kind of setting, listing loads of stuff that you might find a use for in fleshing out your own world. If you need something to develop your world-setting, this one is highly recommended.
A book of lists  Jul 26, 2006
There are two types of people in the world, those who are inspired by random lists of words, and those who aren't. If the tensile strength of rope inspires you to create a world, then by all means, go for it. If, however, you require more motivation, then don't buy this book. It's nice if you are stuck and using something like Tablesmith, but other than that, the book is fairly useless.
great content  Jun 24, 2003
The book is not titled correctly. This is a book of lists, and a great one at that! This book is great for writers to break through writer's block and it is good for dungeon masters and world builders to help them add detail and depth to their worlds. Unless you must have d20 or LA stats for everything, you will not be disappointed by this book. This book is not very useful for players, but is very useful for DMs and writers.
A great book of lists!  May 21, 2003
I first learned of this book when passing by Monte Cook's website, the author of the Players Handbook for 3rd Edition D&D. He had written, "I've heard some people put down this product because it's not a guide to help you build a campaign, but instead a book of lists. Well, as it turns out, I think a book of lists is pretty cool. I used to love the appendices in the back of the 1st Edition DMG that were just lists of things, and that's basically what this book from Troll Lord Games is. They make for great idea generators when you're stuck as a DM or as a writer."

So, I picked up a copy. The layout could be improved no doubt, and there were some obvious typos, but there is still an enormous amount of generic information useful to a fantasy writer or Dungeon Master. I would have to spend hours digging around a library or Google to find this sort of material.

Not perfect, and not what the title might imply, but good.

Very disappointing... my first 1 star review ever.  Mar 11, 2003
First let me explain what this book is. Remember all of those tables in the first edition AD&D Dungeon Masters guide that listed medieval titles, gem stone types, dungeon 'props' etc. This is just one whole big book full of them. Thankfully the random number generator column is missing this time and there is usually some explanatory text to go along with each table entry - a vague sentence or two explaining what the thing is. There's really not much more to it than that. There is a section on weapons and armor but the descriptive text does not match up with the game statistics tables. For example many forms of armor are listed and described briefly and some even have pictures but for many game statistics are not provided or the armor is given a slightly different name in the tables so you can't find it or aren't sure if you have. There is a picture of Japanese armor with all the parts labeled but no game statistics or associated descriptive text. The layout of the book is also terrible. It looks like the whole thing was written in Microsoft Word using the default document template.

Overall a trashy product that both Troll Lord Games and the authors should be ashamed of. If all you want to do is publish a dictionary of medieval and fantasy terms and put this little effort into copy editing then you might as well run it through a photo-copier, staple it together and charge for the cost of paper and toner. At $... this is appalling. I expect better from a free product on the Web.


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