Item description for Cloud Captains of Mars & Conklin's Atlas of the Worlds (Space 1889 Sci-Fi Roleplaying) by Frank Chadwick...
Cloud Captains of Mars & Conklin's Atlas of the Worlds (Space 1889 Sci-Fi Roleplaying) by Frank Chadwick
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Est. Packaging Dimensions: Length: 10.87" Width: 8.19" Height: 0.47" Weight: 0.79 lbs.
Release Date Aug 1, 2000
Publisher Heliograph, Inc.
ISBN 1930658001 ISBN13 9781930658004
Availability 52 units. Availability accurate as of Oct 27, 2016 03:33.
Usually ships within one to two business days from La Vergne, TN.
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More About Frank Chadwick
Frank Chadwick is a the "New York Times" number one best-selling nonfiction author of over two hundred books, articles, and columns on military history and military affairs, as well as over one hundred military and science fiction board and role-playing games. His game Space: 1889 was the first Steampunk game and remains a cult favorite. His other game writing credits include legendary fantasy game En Garde!, groundbreaking SF role playing game Traveller: The New Era and many others. Chadwick's SF novels include science fiction adventure "How Dark the World Becomes "and steampunk masterpiece "The Forever Engine", both from Baen Books.
Reviews - What do customers think about Cloud Captains of Mars & Conklin's Atlas of the Worlds (Space 1889 Sci-Fi Roleplaying)?
Space: 1889 Must Have Jun 22, 2005
After the core rulebook, this volume contains the two key volumes of the now OOP series. Cloud Captains is the dramatic heart of Space: 1889 and Conklin's Atlas is second only to the core rules as the definitive sourcebook of the S: 1889 universe. If you are intending to play the game, buy this book.
Must have for Space: 1889 Jan 3, 2002
If you are planning to play Space: 1889, this is THE supplemental book to get. It gives much greater detail to Mercury & Venus than the rulebook, and adds to the information on Mars. The information on Victorian Earth is lacking, though the travel times and world maps of 1889 Earth are helpful. Cloud Captains provides interesting detail on Karkarham, "the Casablanca of Mars" - where just about anything goes. It is a great place to set a campaign for ribald adventurers.