Item description for Castles And Crusades Monsters & Treasures by Davis Chenault...
From dragons to goblins, giants to fairies, this is the essential book of monsters for the Castles & Crusades Role Playing Game. In this book you will find a wealth of information about monsters and the treasures they keep. Combat, spell casting, breath weapons, movement, poisons, treasures, magic creation, magic items and much more lies within these pages.
Monsters & Treasure comes complete with over 200 monsters, fast and furious rules on how to make your own and hundreds of magic item, magic item creation rules!
Easy-to-learn and simple to play, the Castles & Crusades Role Playing game is a fast and fun game for those who enjoy tales of high adventure and epic fantasy. Along with the Castles & Crusades Players Handbook, Monsters & Treasure delivers you all the rules you need to play this fast paced game of rousing adventure.
Castles & Crusades is an easy-to-learn attribute-based rules system allowing players to choose among 13 archetypal character classes and 7 races to create characters with which to undertake many a dazzling adventure.
Gather some friends, grab some dice and unleash your imagination. You are entering the grand adventure that is Castle & Crusades.
Promise Angels is dedicated to bringing you great books at great prices. Whether you read for entertainment, to learn, or for literacy - you will find what you want at promiseangels.com!
Est. Packaging Dimensions: Length: 11.1" Width: 8.6" Height: 0.6" Weight: 1.25 lbs.
Binding Library Binding
Release Date Jul 6, 2005
Publisher Chenault and Gray
ISBN 1931275610 ISBN13 9781931275613
Reviews - What do customers think about Castles And Crusades Monsters & Treasures?
C&C or D&D Jul 31, 2007
To those of you trying to find an alternative to the overly commercialized D&D 3.5, C&C is a good start. It is much simpler and easier to play , but, in my opinion is still misses the mark. Nothing beats a good set of "House Rules". Is the book necessary...Yea ya gotta have monsters to vanquish, and this book fills the bill very well. All those D&D miniatures you have collected...use em. Once you have the basics C&C books (players hand book, castle keepers guide, and this book (monsters and treasures), you are ready to roll. In addition you can easily convert all your D&D stuff, books and all to C&C. BUT I MUST STRESS...If you don't like a rule...CHANGE IT! We checked out C&C, and are back to D&D 3.5 with a lot of C&C inspired "House Rules". This alone makes the C&C series worth a look.
excellent MM. Mar 26, 2007
Fantastic Monster Manual and treasure guide! This is essentially the GM/Castle Keeper's guide at the same time.
Great stuff! Mar 15, 2007
A perfect companion for C&C. Easy to use and a fince price to boot. This system is the best.
Great Monster Book Feb 25, 2007
This book is the perfect companion to the C&C Players Handbook. It gives you a nice selection of monsters along with some very beautiful black and white artwork done mostly by Peter Bradley. The book is very reminiscent of the old 1E Monster Manual and just paging through it instantly transports me back to the fun early days of gaming. The last 1/3 or so of the book gives you a nice assortment of magic items along with some very useful tables and charts. This book and the C&C Players Handbook make up the core rules for the Castles and Crusades RPG system. Additionally, the binding is strong and well done and looks as though it will last for many, many years despite heavy use at the gaming table.
Pretty Dang cool! Aug 30, 2006
It's a darn nice book crammed with information and fun art. The layout is clear and easily recognizable by any old hand at these games as well as decipherable by those new folks.
Along with the Player's Hand Book, it makes for a complete game with all the information in your hands to run a fun adventure for your friends. So for less than the cover price of just one of the "official core rules" you get a complete game. Later they're coming out with a Castle Keeper's guide, but I'm not certain that will even be necessary.