Item description for 3ds max 8: From Modeling to Animation by Boris Kulagin...
Designers and animators will learn skills from modeling a still life scene to animating photorealistic and fantasy characters in a variety of organic and mechanical backgrounds in this resource guide to 3D animation. Each lesson allows users not only to master the basic techniques of working with 3ds max, but also to create a professional project. Comments and tips at the end of each lesson advise on improving final products and avoiding common mistakes. The CD-ROM contains all files necessary to accomplishing the lessons in the book: intermediate and final versions of all projects and scenes; images, maps, and clips in AVI format; and free plug-ins and scripts.
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Est. Packaging Dimensions: Length: 9.2" Width: 7.3" Height: 1" Weight: 1.6 lbs.
Release Date Mar 1, 2006
Publisher A-List Publishing
ISBN 1931769532 ISBN13 9781931769532
Availability 0 units.
More About Boris Kulagin
Boris Kulagin is a computer game developer and a 3D-training consultant in the RealTime School. He is the author of "3ds max 4.0: From Objects to Animation," "3ds max 7 Animation with Character Studio 4 and Plug-Ins," and "Advanced 3ds max 5 Modeling and Animating,"
Reviews - What do customers think about 3ds max 8: From Modeling to Animation?
Good for beginers Jul 27, 2007
This book is really basic animation and modelling. It doesn't go into detail much about the animation part the author just tell you to copy his pictures, which I don't feel teached somebody to animate. If your a beginner at max this book will help but for more advanced users its pretty useless.
I have actually read this book... Oct 20, 2006
I just wish to state that this book has some major tutorials/projects on using splines, cvs to model flowers in a vase and then a fantasy animal, using the normal polygon methods. It is not for beginners, even the book states that some basic previous knowledge is required. If you go to the publishers website it states that the book is aimed at intermediate users of 3ds max. It is an excellent book that covers many tools that are overlooked or disregarded, but which are necessary for ie. plants, organic objects, spaceships, vases etc. yours...
Graphic Tutorial Jul 24, 2006
Great book above all for a beginners. Reading this book it is no necessary to buy a generic help guide for 3Dmax.
3Ds Max 8 Apr 7, 2006
I personally liked the concept of this book. It tells you how to Model and step by step it blends with Animation.
I recommend this book for those people who want to get their hands fast with 3Ds Max 8+